golib
0.5
|
Input widget for goGL::Light
objects.
More...
#include <gllightinput.h>
Public Member Functions | |
void | set (const goGL::Light &light) |
void | get (goGL::Light &light) |
int | inputChangedSlotLight () |
goCaller0< int > & | callerChangedLight () |
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MultiVectorInput (const int *ns, int n) | |
Constructor. More... | |
goGUI::VectorInput & | getInput (int index) |
Get the index'th VectorInput . More... | |
void | inputChangedSlot () |
goCaller0< int > & | callerChanged () |
Get a caller that calls its connections every time the input gets changed. More... | |
Input widget for goGL::Light
objects.