golib  0.5
goGUI::GLLightInput Class Reference

Input widget for goGL::Light objects. More...

#include <gllightinput.h>

Public Member Functions

void set (const goGL::Light &light)
 
void get (goGL::Light &light)
 
int inputChangedSlotLight ()
 
goCaller0< int > & callerChangedLight ()
 
- Public Member Functions inherited from goGUI::MultiVectorInput
 MultiVectorInput (const int *ns, int n)
 Constructor. More...
 
goGUI::VectorInputgetInput (int index)
 Get the index'th VectorInput. More...
 
void inputChangedSlot ()
 
goCaller0< int > & callerChanged ()
 Get a caller that calls its connections every time the input gets changed. More...
 

Detailed Description

Input widget for goGL::Light objects.


The documentation for this class was generated from the following files: