golib  0.5
goGL::Light Member List

This is the complete list of members for goGL::Light, including all inherited members.

callObjectMethod(int methodID, goObjectMethodParameters *param=NULL)goObjectBasevirtual
callQueuedMethods()goObjectBase
connectObject(goObjectBase *object)goObjectBase
disconnectObject(const goObjectBase *object)goObjectBase
getClassID() const (defined in goObjectBase)goObjectBase
getClassName() constgoObjectBase
getObjectName() constgoObjectBase
goObjectBase()goObjectBase
Light(GLenum light_enum=GL_LIGHT0) (defined in goGL::Light)goGL::Light
memoryUsage() constgoObjectBasevirtual
myAmbient (defined in goGL::Light)goGL::Light
myDiffuse (defined in goGL::Light)goGL::Light
myEnabled (defined in goGL::Light)goGL::Light
myLightEnum (defined in goGL::Light)goGL::Light
myPosition (defined in goGL::Light)goGL::Light
mySpecular (defined in goGL::Light)goGL::Light
operator()() const (defined in goGL::Light)goGL::Lightvirtual
printClassMessage(const char *msg)goObjectBaseprotected
printClassMessage(goString &msg)goObjectBaseprotected
queueObjectMethod(int methodID, goObjectMethodParameters *param=NULL, bool blocking=false)goObjectBasevirtual
readASCII(FILE *f) (defined in goGL::Light)goGL::Lightvirtual
readASCII(const char *filename) (defined in goGL::Light)goGL::Lightvirtual
readObjectFile(FILE *)goObjectBasevirtual
receiveObjectMessage(const goObjectMessage &message)goObjectBaseprotectedvirtual
sendObjectMessage(int messageID, void *data=NULL)goObjectBaseprotected
sendObjectMessage(goObjectBase *object, int messageID, void *data=NULL)goObjectBaseprotected
setClassID(int id)goObjectBaseprotected
setObjectName(const char *name)goObjectBase
setObjectName(const goString &name)goObjectBase
setPosition() const (defined in goGL::Light)goGL::Light
writeASCII(FILE *f) const (defined in goGL::Light)goGL::Lightvirtual
writeASCII(const char *filename) const (defined in goGL::Light)goGL::Lightvirtual
writeObjectFile(FILE *) constgoObjectBasevirtual
~goObjectBase()goObjectBasevirtual
~Light() (defined in goGL::Light)goGL::Lightvirtual