golib
0.5
|
Control for a goGUI::SceneView
.
More...
#include <scenecontrol.h>
Public Member Functions | |
goGUI::SceneView & | getSceneView () |
Get the goGUI::SceneView widget used by this control. More... | |
void | loadOFF () |
Load an object in Object File Format (OFF). | |
void | deleteObject () |
Deletes the currently active object. | |
void | loadImage () |
Loads an image as a plane in OpenGL (goGL::TextureImage). | |
void | onHide () |
void | onShow () |
void | objectBoxChangedSlot () |
void | lightBoxChangedSlot () |
int | objectPropChanged () |
void | objectProperties () |
void | viewChanged () |
Slot called whenever the view changes (by user input). | |
void | saveScene () |
void | loadScene () |
void | saveImage () |
void | clearColourChanged () |
void | ambientChanged () |
void | addWaypoint () |
Adds a waypoint to the current animation. | |
void | removeWaypoint () |
void | prependWaypoint () |
void | appendWaypoint () |
int | animationPositionChanged () |
void | createMovie () |
void | constantSpeedToggled () |
void | editWaypointToggled () |
void | editWaypoint () |
int | transformToSelectedWaypoint () |
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Control (const char *title) | |
virtual void | warning (const char *text) |
virtual void | message (const char *text) |
virtual void | print (const char *text) |
Control for a goGUI::SceneView
.
goGUI::SceneView & goGUI::SceneControl::getSceneView | ( | ) |
Get the goGUI::SceneView
widget used by this control.
SceneView
widget.