golib
0.5
|
Input widget for goGL::Animation objects. More...
#include <glanimation.h>
Public Member Functions | |
void | setAnimation (goAutoPtr< goGL::Animation > a) |
goAutoPtr< goGL::Animation > | getAnimation () |
goAutoPtr< goGL::Waypoint > | getWaypoint () |
void | addWaypoint (const goGL::Waypoint &wp) |
void | removeWaypoint (int wp_index) |
void | prependWaypoint (const goGL::Waypoint &wp, int wp_index) |
void | appendWaypoint (const goGL::Waypoint &wp, int wp_index) |
goAutoPtr< goGL::Waypoint > | getSelectedWaypoint () |
void | loadAnimation () |
void | saveAnimation () |
void | waypointSelected () |
void | tValueChanged () |
int | selectedWaypoint () |
goCaller0< int > & | waypointSelectedCaller () |
goCaller0< int > & | positionChangedCaller () |
Input widget for goGL::Animation objects.