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golib
0.5
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Input widget for goGL::Animation objects. More...
#include <glanimation.h>
Public Member Functions | |
| void | setAnimation (goAutoPtr< goGL::Animation > a) |
| goAutoPtr< goGL::Animation > | getAnimation () |
| goAutoPtr< goGL::Waypoint > | getWaypoint () |
| void | addWaypoint (const goGL::Waypoint &wp) |
| void | removeWaypoint (int wp_index) |
| void | prependWaypoint (const goGL::Waypoint &wp, int wp_index) |
| void | appendWaypoint (const goGL::Waypoint &wp, int wp_index) |
| goAutoPtr< goGL::Waypoint > | getSelectedWaypoint () |
| void | loadAnimation () |
| void | saveAnimation () |
| void | waypointSelected () |
| void | tValueChanged () |
| int | selectedWaypoint () |
| goCaller0< int > & | waypointSelectedCaller () |
| goCaller0< int > & | positionChangedCaller () |
Input widget for goGL::Animation objects.