golib  0.5
goDWT3D Class Reference

3D discrete wavelet transform. More...

#include <godwt3d.h>

Public Types

enum  { LOW = 0, HIGH = 1 }
 
enum  { HAAR, D4, D8 }
 

Public Member Functions

bool dwt (goSignal3DBase< void > *sig, int axes, goTypeEnum dwtType)
 
bool dwt (goDWT3D &parentDWT, int axes=GO_X|GO_Y|GO_Z)
 
bool idwt (goSignal3D< void > *target)
 Inverse dwt. More...
 
bool idwt (goDWT3D &parentDWT)
 
bool setFilter (int filterEnum, int upsample=0)
 
void setFrameMode (bool m=true)
 
goFixedArray< goAutoPtr< goSignal3D< void > > > & getDWT ()
 
- Public Member Functions inherited from goObjectBase
 goObjectBase ()
 Constructor.
 
virtual ~goObjectBase ()
 Destructor. More...
 
const char * getClassName () const
 Returns the class name. More...
 
int getClassID () const
 
virtual goSize_t memoryUsage () const
 Returns the size of this object or some measure of its memory consumption. More...
 
void setObjectName (const char *name)
 Set name string for an object. More...
 
void setObjectName (const goString &name)
 Set name string for an object. More...
 
const goStringgetObjectName () const
 Get the object name. More...
 
virtual bool writeObjectFile (FILE *) const
 Write object to a file. More...
 
virtual bool readObjectFile (FILE *)
 Read object from a file. More...
 
void connectObject (goObjectBase *object)
 Connects an object to this object. More...
 
void disconnectObject (const goObjectBase *object)
 Disconnects an object from this object.
 
virtual bool callObjectMethod (int methodID, goObjectMethodParameters *param=NULL)
 Call an object method by identifier. More...
 
virtual bool queueObjectMethod (int methodID, goObjectMethodParameters *param=NULL, bool blocking=false)
 Enqueue a method call to an internal list of methods. More...
 
bool callQueuedMethods ()
 Call all queued methods. More...
 

Additional Inherited Members

- Protected Member Functions inherited from goObjectBase
void setClassID (int id)
 Sets the class name.
 
void printClassMessage (const char *msg)
 Sets the class name. More...
 
void printClassMessage (goString &msg)
 Prints an informational message to the calling console. More...
 
void sendObjectMessage (int messageID, void *data=NULL)
 Sends a message to all connected objects.
 
void sendObjectMessage (goObjectBase *object, int messageID, void *data=NULL)
 Sends a message to a specific object.
 
virtual void receiveObjectMessage (const goObjectMessage &message)
 Receive a message. More...
 

Detailed Description

3D discrete wavelet transform.

Author
Christian Gosch

Member Function Documentation

◆ idwt()

bool goDWT3D::idwt ( goSignal3D< void > *  target)

Inverse dwt.

Note
frame mode does not work here. Implement if needed.
Parameters
targetTarget to hold the result.
Returns
True if successful, false otherwise.

The documentation for this class was generated from the following files: