golib
0.5
|
3D discrete wavelet transform. More...
#include <godwt3d.h>
Public Types | |
enum | { LOW = 0, HIGH = 1 } |
enum | { HAAR, D4, D8 } |
Public Member Functions | |
bool | dwt (goSignal3DBase< void > *sig, int axes, goTypeEnum dwtType) |
bool | dwt (goDWT3D &parentDWT, int axes=GO_X|GO_Y|GO_Z) |
bool | idwt (goSignal3D< void > *target) |
Inverse dwt. More... | |
bool | idwt (goDWT3D &parentDWT) |
bool | setFilter (int filterEnum, int upsample=0) |
void | setFrameMode (bool m=true) |
goFixedArray< goAutoPtr< goSignal3D< void > > > & | getDWT () |
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goObjectBase () | |
Constructor. | |
virtual | ~goObjectBase () |
Destructor. More... | |
const char * | getClassName () const |
Returns the class name. More... | |
int | getClassID () const |
virtual goSize_t | memoryUsage () const |
Returns the size of this object or some measure of its memory consumption. More... | |
void | setObjectName (const char *name) |
Set name string for an object. More... | |
void | setObjectName (const goString &name) |
Set name string for an object. More... | |
const goString & | getObjectName () const |
Get the object name. More... | |
virtual bool | writeObjectFile (FILE *) const |
Write object to a file. More... | |
virtual bool | readObjectFile (FILE *) |
Read object from a file. More... | |
void | connectObject (goObjectBase *object) |
Connects an object to this object. More... | |
void | disconnectObject (const goObjectBase *object) |
Disconnects an object from this object. | |
virtual bool | callObjectMethod (int methodID, goObjectMethodParameters *param=NULL) |
Call an object method by identifier. More... | |
virtual bool | queueObjectMethod (int methodID, goObjectMethodParameters *param=NULL, bool blocking=false) |
Enqueue a method call to an internal list of methods. More... | |
bool | callQueuedMethods () |
Call all queued methods. More... | |
Additional Inherited Members | |
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void | setClassID (int id) |
Sets the class name. | |
void | printClassMessage (const char *msg) |
Sets the class name. More... | |
void | printClassMessage (goString &msg) |
Prints an informational message to the calling console. More... | |
void | sendObjectMessage (int messageID, void *data=NULL) |
Sends a message to all connected objects. | |
void | sendObjectMessage (goObjectBase *object, int messageID, void *data=NULL) |
Sends a message to a specific object. | |
virtual void | receiveObjectMessage (const goObjectMessage &message) |
Receive a message. More... | |
3D discrete wavelet transform.
bool goDWT3D::idwt | ( | goSignal3D< void > * | target | ) |
Inverse dwt.
target | Target to hold the result. |