golib
0.5
|
Helper class for GLObjectInput
.
More...
#include <globjectinput.h>
Public Member Functions | |
void | set (const goGL::Object &o) |
void | get (goGL::Object &o) |
int | inputChangedSlotObject () |
goCaller0< int > & | callerObjectInputChanged () |
![]() | |
MultiVectorInput (const int *ns, int n) | |
Constructor. More... | |
goGUI::VectorInput & | getInput (int index) |
Get the index'th VectorInput . More... | |
void | inputChangedSlot () |
goCaller0< int > & | callerChanged () |
Get a caller that calls its connections every time the input gets changed. More... | |
Helper class for GLObjectInput
.