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golib
0.5
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Base class for objects that implement threads. More...
#include <gothreadobject.h>
Public Member Functions | |
| virtual | ~goThreadObject () |
| virtual void | run (int nt=1) |
| virtual void | threadMethod () |
| goThread & | getThread () |
| bool | isCurrentThread () const |
| Check if this thread is the current one. More... | |
Public Member Functions inherited from goObjectBase | |
| goObjectBase () | |
| Constructor. | |
| virtual | ~goObjectBase () |
| Destructor. More... | |
| const char * | getClassName () const |
| Returns the class name. More... | |
| int | getClassID () const |
| virtual goSize_t | memoryUsage () const |
| Returns the size of this object or some measure of its memory consumption. More... | |
| void | setObjectName (const char *name) |
| Set name string for an object. More... | |
| void | setObjectName (const goString &name) |
| Set name string for an object. More... | |
| const goString & | getObjectName () const |
| Get the object name. More... | |
| virtual bool | writeObjectFile (FILE *) const |
| Write object to a file. More... | |
| virtual bool | readObjectFile (FILE *) |
| Read object from a file. More... | |
| void | connectObject (goObjectBase *object) |
| Connects an object to this object. More... | |
| void | disconnectObject (const goObjectBase *object) |
| Disconnects an object from this object. | |
| virtual bool | callObjectMethod (int methodID, goObjectMethodParameters *param=NULL) |
| Call an object method by identifier. More... | |
| virtual bool | queueObjectMethod (int methodID, goObjectMethodParameters *param=NULL, bool blocking=false) |
| Enqueue a method call to an internal list of methods. More... | |
| bool | callQueuedMethods () |
| Call all queued methods. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from goObjectBase | |
| void | setClassID (int id) |
| Sets the class name. | |
| void | printClassMessage (const char *msg) |
| Sets the class name. More... | |
| void | printClassMessage (goString &msg) |
| Prints an informational message to the calling console. More... | |
| void | sendObjectMessage (int messageID, void *data=NULL) |
| Sends a message to all connected objects. | |
| void | sendObjectMessage (goObjectBase *object, int messageID, void *data=NULL) |
| Sends a message to a specific object. | |
| virtual void | receiveObjectMessage (const goObjectMessage &message) |
| Receive a message. More... | |
Base class for objects that implement threads.
Reimplement method threadMethod() in derived classes. threadMethod() will be run in an extra thread when run() is called.
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virtual |
@TODO Think of a way to clean up threads nicely when object is destroyed.
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inline |
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inline |
Check if this thread is the current one.
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virtual |
Creates a new thread of execution. The thread function is threadMethod().
| nt | Number of threads to spawn. 1 by default. If this differs from 1, then threadMethod() is executed in nt threads at the same time. |
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virtual |
This method must be reimplemented by a subclass. This method contains the code of the new thread.
Reimplemented in MainWindowThread< MW >, and goNet::goNetObject.