golib  0.5
goGL::Scene Member List

This is the complete list of members for goGL::Scene, including all inherited members.

add(goAutoPtr< goGL::DrawableObject > o) (defined in goGL::Scene)goGL::Scene
callObjectMethod(int methodID, goObjectMethodParameters *param=NULL)goObjectBasevirtual
callQueuedMethods()goObjectBase
connectObject(goObjectBase *object)goObjectBase
disconnectObject(const goObjectBase *object)goObjectBase
getAmbient() const (defined in goGL::Scene)goGL::Scene
getCamera() (defined in goGL::Scene)goGL::Scene
getClassID() const (defined in goObjectBase)goObjectBase
getClassName() constgoObjectBase
getClearColour() const (defined in goGL::Scene)goGL::Scene
getLight(goSize_t i) (defined in goGL::Scene)goGL::Scene
getLightCount() const (defined in goGL::Scene)goGL::Scene
getObject(goSize_t i) (defined in goGL::Scene)goGL::Scene
getObjectCount() const (defined in goGL::Scene)goGL::Scene
getObjectName() constgoObjectBase
getRotation() const (defined in goGL::Object)goGL::Object
getScale() const (defined in goGL::Object)goGL::Object
getTranslation() const (defined in goGL::Object)goGL::Object
goObjectBase()goObjectBase
memoryUsage() constgoObjectBasevirtual
Object() (defined in goGL::Object)goGL::Object
Object(const Object &o) (defined in goGL::Object)goGL::Object
operator=(const Object &o) (defined in goGL::Object)goGL::Object
printClassMessage(const char *msg)goObjectBaseprotected
printClassMessage(goString &msg)goObjectBaseprotected
queueObjectMethod(int methodID, goObjectMethodParameters *param=NULL, bool blocking=false)goObjectBasevirtual
readASCII(FILE *f) (defined in goGL::Scene)goGL::Scenevirtual
readASCII(const char *filename) (defined in goGL::Scene)goGL::Scenevirtual
readObjectFile(FILE *)goObjectBasevirtual
receiveObjectMessage(const goObjectMessage &message)goObjectBaseprotectedvirtual
removeObject(int i) (defined in goGL::Scene)goGL::Scene
render() (defined in goGL::Scene)goGL::Scene
Scene() (defined in goGL::Scene)goGL::Scene
sendObjectMessage(int messageID, void *data=NULL)goObjectBaseprotected
sendObjectMessage(goObjectBase *object, int messageID, void *data=NULL)goObjectBaseprotected
setAmbient(const goVectorf &a) (defined in goGL::Scene)goGL::Scene
setClassID(int id)goObjectBaseprotected
setClearColour(const goVectorf &cc) (defined in goGL::Scene)goGL::Scene
setObjectName(const char *name)goObjectBase
setObjectName(const goString &name)goObjectBase
setRotation(goFloat angle, goFloat x, goFloat y, goFloat z) (defined in goGL::Object)goGL::Object
setRotation(const goVectorf &r) (defined in goGL::Object)goGL::Object
setRotation(goFloat angle, const goVectorf &n) (defined in goGL::Object)goGL::Object
setScale(goFloat x, goFloat y, goFloat z) (defined in goGL::Object)goGL::Object
setScale(const goVectorf &t) (defined in goGL::Object)goGL::Object
setTranslation(goFloat x, goFloat y, goFloat z) (defined in goGL::Object)goGL::Object
setTranslation(const goVectorf &t) (defined in goGL::Object)goGL::Object
writeASCII(FILE *f) const (defined in goGL::Scene)goGL::Scenevirtual
writeASCII(const char *filename) const (defined in goGL::Scene)goGL::Scenevirtual
writeObjectFile(FILE *) constgoObjectBasevirtual
~goObjectBase()goObjectBasevirtual
~Object() (defined in goGL::Object)goGL::Objectvirtual
~Scene() (defined in goGL::Scene)goGL::Scenevirtual