golib
0.5
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This is the complete list of members for goGL::MeshObject, including all inherited members.
calculateFaceNormals(goMatrixf &face_normals) const | goGL::MeshObject | |
calculateNormals() (defined in goGL::MeshObject) | goGL::MeshObject | |
calculateNormals(goMatrixf &normals, goMatrixf &face_normals) const | goGL::MeshObject | |
callObjectMethod(int methodID, goObjectMethodParameters *param=NULL) | goObjectBase | virtual |
callQueuedMethods() | goObjectBase | |
connectObject(goObjectBase *object) | goObjectBase | |
disconnectObject(const goObjectBase *object) | goObjectBase | |
draw() const (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
DrawableObject() (defined in goGL::DrawableObject) | goGL::DrawableObject | protected |
DrawableObject(const DrawableObject &o) (defined in goGL::DrawableObject) | goGL::DrawableObject | protected |
getAdjacencyLists(goFixedArray< goList< int > > &ret) const | goGL::MeshObject | |
getAdjacentFaces(goFixedArray< goList< int > > &ret) const | goGL::MeshObject | |
getClassID() const (defined in goObjectBase) | goObjectBase | |
getClassName() const | goObjectBase | |
getFaceNormals() (defined in goGL::MeshObject) | goGL::MeshObject | |
getFaceNormals() const (defined in goGL::MeshObject) | goGL::MeshObject | |
getFaces() | goGL::MeshObject | |
getFaces() const | goGL::MeshObject | |
getFilename() const | goGL::MeshObject | |
getLighting() const (defined in goGL::DrawableObject) | goGL::DrawableObject | |
getMaterial() (defined in goGL::DrawableObject) | goGL::DrawableObject | |
getMaterial() const (defined in goGL::DrawableObject) | goGL::DrawableObject | |
getMax() const | goGL::MeshObject | |
getMin() const | goGL::MeshObject | |
getNormals() (defined in goGL::MeshObject) | goGL::MeshObject | |
getNormals() const (defined in goGL::MeshObject) | goGL::MeshObject | |
getObjectName() const | goObjectBase | |
getRotation() const (defined in goGL::Object) | goGL::Object | |
getScale() const (defined in goGL::Object) | goGL::Object | |
getShadeModel() const (defined in goGL::DrawableObject) | goGL::DrawableObject | |
getTranslation() const (defined in goGL::Object) | goGL::Object | |
getVertices() | goGL::MeshObject | |
getVertices() const | goGL::MeshObject | |
goObjectBase() | goObjectBase | |
init() | goGL::MeshObject | virtual |
memoryUsage() const | goObjectBase | virtual |
MeshObject() (defined in goGL::MeshObject) | goGL::MeshObject | |
MeshObject(const MeshObject &o) (defined in goGL::MeshObject) | goGL::MeshObject | |
Object() (defined in goGL::Object) | goGL::Object | |
Object(const Object &o) (defined in goGL::Object) | goGL::Object | |
operator()() const | goGL::MeshObject | virtual |
operator=(const MeshObject &o) (defined in goGL::MeshObject) | goGL::MeshObject | |
operator=(const DrawableObject &o) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
operator=(const Object &o) (defined in goGL::Object) | goGL::Object | |
printClassMessage(const char *msg) | goObjectBase | protected |
printClassMessage(goString &msg) | goObjectBase | protected |
queueObjectMethod(int methodID, goObjectMethodParameters *param=NULL, bool blocking=false) | goObjectBase | virtual |
readASCII(FILE *f) (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
readASCII(const char *filename) (defined in goGL::Object) | goGL::Object | virtual |
readObjectFile(FILE *) | goObjectBase | virtual |
receiveObjectMessage(const goObjectMessage &message) | goObjectBase | protectedvirtual |
removeDoubles() | goGL::MeshObject | |
sendObjectMessage(int messageID, void *data=NULL) | goObjectBase | protected |
sendObjectMessage(goObjectBase *object, int messageID, void *data=NULL) | goObjectBase | protected |
setClassID(int id) | goObjectBase | protected |
setFilename(const char *filename) | goGL::MeshObject | |
setLighting(bool l) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
setMaterial(const goGL::Material &mat) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
setObjectName(const char *name) | goObjectBase | |
setObjectName(const goString &name) | goObjectBase | |
setRenderParameters() const | goGL::DrawableObject | virtual |
setRotation(goFloat angle, goFloat x, goFloat y, goFloat z) (defined in goGL::Object) | goGL::Object | |
setRotation(const goVectorf &r) (defined in goGL::Object) | goGL::Object | |
setRotation(goFloat angle, const goVectorf &n) (defined in goGL::Object) | goGL::Object | |
setScale(goFloat x, goFloat y, goFloat z) (defined in goGL::Object) | goGL::Object | |
setScale(const goVectorf &t) (defined in goGL::Object) | goGL::Object | |
setShadeModel(GLenum m) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
setTranslation(goFloat x, goFloat y, goFloat z) (defined in goGL::Object) | goGL::Object | |
setTranslation(const goVectorf &t) (defined in goGL::Object) | goGL::Object | |
toList(int listName) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
writeASCII(FILE *f) const (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
writeASCII(const char *filename) const (defined in goGL::Object) | goGL::Object | virtual |
writeObjectFile(FILE *) const | goObjectBase | virtual |
~DrawableObject() (defined in goGL::DrawableObject) | goGL::DrawableObject | virtual |
~goObjectBase() | goObjectBase | virtual |
~MeshObject() (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
~Object() (defined in goGL::Object) | goGL::Object | virtual |