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golib
0.5
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This is the complete list of members for goGL::MeshObject, including all inherited members.
| calculateFaceNormals(goMatrixf &face_normals) const | goGL::MeshObject | |
| calculateNormals() (defined in goGL::MeshObject) | goGL::MeshObject | |
| calculateNormals(goMatrixf &normals, goMatrixf &face_normals) const | goGL::MeshObject | |
| callObjectMethod(int methodID, goObjectMethodParameters *param=NULL) | goObjectBase | virtual |
| callQueuedMethods() | goObjectBase | |
| connectObject(goObjectBase *object) | goObjectBase | |
| disconnectObject(const goObjectBase *object) | goObjectBase | |
| draw() const (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
| DrawableObject() (defined in goGL::DrawableObject) | goGL::DrawableObject | protected |
| DrawableObject(const DrawableObject &o) (defined in goGL::DrawableObject) | goGL::DrawableObject | protected |
| getAdjacencyLists(goFixedArray< goList< int > > &ret) const | goGL::MeshObject | |
| getAdjacentFaces(goFixedArray< goList< int > > &ret) const | goGL::MeshObject | |
| getClassID() const (defined in goObjectBase) | goObjectBase | |
| getClassName() const | goObjectBase | |
| getFaceNormals() (defined in goGL::MeshObject) | goGL::MeshObject | |
| getFaceNormals() const (defined in goGL::MeshObject) | goGL::MeshObject | |
| getFaces() | goGL::MeshObject | |
| getFaces() const | goGL::MeshObject | |
| getFilename() const | goGL::MeshObject | |
| getLighting() const (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| getMaterial() (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| getMaterial() const (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| getMax() const | goGL::MeshObject | |
| getMin() const | goGL::MeshObject | |
| getNormals() (defined in goGL::MeshObject) | goGL::MeshObject | |
| getNormals() const (defined in goGL::MeshObject) | goGL::MeshObject | |
| getObjectName() const | goObjectBase | |
| getRotation() const (defined in goGL::Object) | goGL::Object | |
| getScale() const (defined in goGL::Object) | goGL::Object | |
| getShadeModel() const (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| getTranslation() const (defined in goGL::Object) | goGL::Object | |
| getVertices() | goGL::MeshObject | |
| getVertices() const | goGL::MeshObject | |
| goObjectBase() | goObjectBase | |
| init() | goGL::MeshObject | virtual |
| memoryUsage() const | goObjectBase | virtual |
| MeshObject() (defined in goGL::MeshObject) | goGL::MeshObject | |
| MeshObject(const MeshObject &o) (defined in goGL::MeshObject) | goGL::MeshObject | |
| Object() (defined in goGL::Object) | goGL::Object | |
| Object(const Object &o) (defined in goGL::Object) | goGL::Object | |
| operator()() const | goGL::MeshObject | virtual |
| operator=(const MeshObject &o) (defined in goGL::MeshObject) | goGL::MeshObject | |
| operator=(const DrawableObject &o) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| operator=(const Object &o) (defined in goGL::Object) | goGL::Object | |
| printClassMessage(const char *msg) | goObjectBase | protected |
| printClassMessage(goString &msg) | goObjectBase | protected |
| queueObjectMethod(int methodID, goObjectMethodParameters *param=NULL, bool blocking=false) | goObjectBase | virtual |
| readASCII(FILE *f) (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
| readASCII(const char *filename) (defined in goGL::Object) | goGL::Object | virtual |
| readObjectFile(FILE *) | goObjectBase | virtual |
| receiveObjectMessage(const goObjectMessage &message) | goObjectBase | protectedvirtual |
| removeDoubles() | goGL::MeshObject | |
| sendObjectMessage(int messageID, void *data=NULL) | goObjectBase | protected |
| sendObjectMessage(goObjectBase *object, int messageID, void *data=NULL) | goObjectBase | protected |
| setClassID(int id) | goObjectBase | protected |
| setFilename(const char *filename) | goGL::MeshObject | |
| setLighting(bool l) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| setMaterial(const goGL::Material &mat) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| setObjectName(const char *name) | goObjectBase | |
| setObjectName(const goString &name) | goObjectBase | |
| setRenderParameters() const | goGL::DrawableObject | virtual |
| setRotation(goFloat angle, goFloat x, goFloat y, goFloat z) (defined in goGL::Object) | goGL::Object | |
| setRotation(const goVectorf &r) (defined in goGL::Object) | goGL::Object | |
| setRotation(goFloat angle, const goVectorf &n) (defined in goGL::Object) | goGL::Object | |
| setScale(goFloat x, goFloat y, goFloat z) (defined in goGL::Object) | goGL::Object | |
| setScale(const goVectorf &t) (defined in goGL::Object) | goGL::Object | |
| setShadeModel(GLenum m) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| setTranslation(goFloat x, goFloat y, goFloat z) (defined in goGL::Object) | goGL::Object | |
| setTranslation(const goVectorf &t) (defined in goGL::Object) | goGL::Object | |
| toList(int listName) (defined in goGL::DrawableObject) | goGL::DrawableObject | |
| writeASCII(FILE *f) const (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
| writeASCII(const char *filename) const (defined in goGL::Object) | goGL::Object | virtual |
| writeObjectFile(FILE *) const | goObjectBase | virtual |
| ~DrawableObject() (defined in goGL::DrawableObject) | goGL::DrawableObject | virtual |
| ~goObjectBase() | goObjectBase | virtual |
| ~MeshObject() (defined in goGL::MeshObject) | goGL::MeshObject | virtual |
| ~Object() (defined in goGL::Object) | goGL::Object | virtual |