golib  0.5
goGUI::SceneView Member List

This is the complete list of members for goGUI::SceneView, including all inherited members.

buttonSlot(GdkEventButton *e) (defined in goGUI::SceneView)goGUI::SceneView
exposeSlot(GdkEventExpose *e) (defined in goGUI::GLWidget)goGUI::GLWidget
getRotationEnd() constgoGUI::GLWidget
getRotationStart() constgoGUI::GLWidget
getScene()goGUI::SceneView
getSphericalPosition() constgoGUI::SceneView
glDraw()goGUI::SceneViewvirtual
GLWidget() (defined in goGUI::GLWidget)goGUI::GLWidget
GLWidgetBegin() (defined in goGUI::GLWidget)goGUI::GLWidget
GLWidgetEnd() (defined in goGUI::GLWidget)goGUI::GLWidget
loadOFF(const char *filename)goGUI::SceneView
motionSlot(GdkEventMotion *e) (defined in goGUI::SceneView)goGUI::SceneView
renderSlot(const Glib::RefPtr< Gdk::GLContext > &context) (defined in goGUI::GLWidget)goGUI::GLWidget
SceneView() (defined in goGUI::SceneView)goGUI::SceneView
setActiveObject(goIndex_t i) (defined in goGUI::SceneView)goGUI::SceneView
setLight(const goGL::Light &light)goGUI::SceneView
setRadius(goFloat)goGUI::SceneView
setScene(goAutoPtr< goGL::Scene > s)goGUI::SceneView
setSphericalPosition(const goVectorf &phiThetaRadius)goGUI::SceneView
setView(const goVectorf &position, const goVectorf &up, const goVectorf &focus)goGUI::SceneView
signalChanged() (defined in goGUI::SceneView)goGUI::SceneView
signalChangedFinal() (defined in goGUI::SceneView)goGUI::SceneView
signalRotated() (defined in goGUI::SceneView)goGUI::SceneView
swapBuffers()goGUI::GLWidget
~GLWidget() (defined in goGUI::GLWidget)goGUI::GLWidgetvirtual
~SceneView() (defined in goGUI::SceneView)goGUI::SceneViewvirtual